Retro Gaming – What We Miss About The Good Ol’ Days

The next generation of consoles is just around the corner as the developers are racing to build the best and most captivating system that will drive gamers to buy it.

However, let’s take a moment and reflect about the days when gaming wasn’t such a big industry and games looked a bit different:

DLC

Back in the ’90s, restricted content meant that a character or bonus level was grayed, and you had to play/grind for a while to unlock it.

However, that notion translated to DLC, which is sometimes content that was chopped from the original game only to be sold separately.

There are some examples for good DLC, like The Witcher 3 – Blood and Wine, which added a lot of new content to an already fantastic game.

However, the same can’t be said about Dragon Ball FighterZ. That game requires you to buy DLC to play as Base Goku – one of the series’ most relevant characters.

Patching

We live in the age of Day One patches/updates. Not only is that irritating, but it hides a grim truth – you’ve been sold an unfinished game. The content on the disc you just put in your console isn’t a fully functional game, which is why it sometimes requires dozens of extra gigabytes to download and install.

Back in the days, games were shipped finished, mainly because the internet wasn’t such a mainstream thing, so there was no possibility of correcting ulterior mistakes/glitches.

No Internet Connection

There was a time when the internet connection wasn’t mandatory to play a game or use your gaming system. You only inserted a disc or game cartridge and started installing the game.

However, games nowadays usually require permanent connection even for single-player features. That happens for many reasons, including anti-cheat measures.

However, though you usually have a stable internet connection, the rare time when you keep getting disconnected and can’t enjoy your favorite game can be irritating.

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